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Call for Papers

The proposed conference solicits original, unpublished and novel papers for research publication and presentation in research track, and industry/application papers in application track. Articles describing novel ideas and applications in all areas of Machine Learning, Neural Networks and Computer Software are of interest, including the following:

Track 1: Machine Learning

Theoretical Foundations of Machine Learning

Supervised Learning

Unsupervised Learning

Reinforcement Learning

Deep Learning

Applications of Machine Learning

Data Management and Processing

Natural Language Processing (NLP)

Human-Computer Interaction in Machine Learning

Track 2: Optical Neural Networks

Optical Engineering
Optical signal generation
Parallel Computing of Neural Networks
Optical computing
Neural Network Algorithms and Models
Neuroscience
Optical Nonlinear Unit
Optical Materials

Track 3: Artificial Intelligence and Neural Networks

Theory and Foundations of Neural Networks

Novel Neural Network Architectures

Generative Networks

Adaptation and Transfer Learning

Zero-Shot Learning

Lifelong learning

Knowledge Distillation

Representation Learning

Self-Supervised Learning

Contrastive Learning

Reinforcement Learning

Bayesian Networks

Graph neural networks

Track 4: Computer Technologies

Computer System Architecture
Computer Hardware

Operating Systems
Artificial Intelligence and Machine Learning
High-Performance Computing
Cloud and Edge Computing
Quantum Computing
Cybersecurity and Cryptography

High Performance Computing
Parallel and Distributed Computing
Cloud Computing and Virtualization
Computational Science
Database and Data Management
Pattern Recognition
Data Science

Track 5: Optical Sensors and the Internet of Things

Photodetectors
Optoelectronic hybrid integrated chip
Wireless or wired communication
Optimizing communication networks
Topology
Optical Sensors and Cloud Computing
Distributed sensor networks

Track 6: Software Engineering and Development

AI and Knowledge based software engineering
Artificial Intelligence
Aspect-orientation and feature interaction
Business Process Reengineering & Science
Communication Systems and Networks
Component-Based Software Engineering
Computer & Software Engineering
Computer Animation and Design Contents

Empirical software engineering
End user software engineering

Software Reuse and Metrics
Software testing and analysis

Virtual Reality and Computer Graphics
Visual and Multimedia Computing

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